March 12, 2016 at 12:28 pm #2004
This is likely relevant to .01% of participants here, but I none-the-less find it a fascinating event.
I logged in to Diablo II today only to have a patch update destroy the relationship with the glide wrapper, essentially breaking Diablo II.
The reason this is bad is because nobody should play this game at default 800×600 resolution on a modern PC monitor. It is so blurry and horrible you would rather play farmville, which is saying everything.
Additionally, Diablo II was coded at a time when Glide was the API games were optimized for. And with wonderful community products like Sven’s Glide Wrapper, D2 players were able to legally enjoy the benefits of this great game by reframing the resolution to that of their PC monitor default as well as just making it look generally great (relative to its age). The new patch forces you into the Direct 3D API with no options or choice = Blurry hell (and not the kind of hell you want to be in).
Its not like I don’t support modern Blizzard products. I went to Blizzcon in the past 5 years and have purchased Diablo 3 and the expansion on multiple platforms as well as other products like Star Craft II.
But breaking the holy grail of PC Action RPGs with this unnecessarily restricted patch (fix?) is perplexing.
Current discussion on Battlenet forums just seems mainly a lot of tit for tat without much real understanding of the issue. People that get it, do, and then I guess casual or non-technical gamers don’t know what they aren’t missing.
I hope the situation resolves itself. I would hate to see this be where the legacy ends off. I still like Diablo II the best. I have spent more time on modern PC ARPGs like Torchlight II and Patch of Exile than Diablo III. But now my step-son and I have purchased the console version of D3 on Playstation and the couch COOP is pretty fun so I can recommend that at least.
TL;DR — Diablo II arguably better than Diablo III and Blizzard just mysteriously broke it with a new mandatory patch (unless you never want to play on battle net and have a ladder character). I hope it is an oversight to be corrected and not something more ominous.
March 12, 2016 at 3:37 pm #2005
Would that be 3dfx Glide circa ages ago? Wow that’s old stuff. I’ve still got an original Voodoo and a couple of Voodoo 2s that I never could get linked for SLi (not to be confused with nVidia’s GPU ganging of the same initials). Now I feel old again 🙁
March 12, 2016 at 3:45 pm #2007
It is relative to 3dfx. Funny how they went nowhere and yet their tech has been a standard to adapt to for old games of that time.
That’s neat you have some old Voodoos. That would be great for making a sick old school real non-emu DOS box. 🙂
I am sad that CRT PC monitors are not easier to come by anymore. The main thrift store here made the policy change to not allow their donation so it is not that easy to grab one if someone wants to use the old monitor technology to have nice (non-blurry) graphics running in old resolutions.
I have an old DOS PC I am waiting to build so I can have proper Adlib (SoundBlaster / Yamaha OPL FM Synth) chip.. Just need an old school keyboard (the one with the large DIN connector). Din get it haha
March 16, 2016 at 11:11 am #2012
Just an update to this issue:
While the new patch purpose was supposed to provide native support for Windows 7,8, 10 (plus modern OSX), as mentioned previously, the resolution and overall improvements from Glide (using glidewrapper) have been disabled.
However I did speak with Sven, developer of the glidewrapper. He has provided a hotfix on his website updating for the 1.14a patch.
You must run the target executable with the -3dfx parameter after the quotes in the link: i.e. “D:\PC Games\Diablo II\Diablo II.exe” -3dfx
Additionally, I found I still needed to run the game as an admin with Windows XP SP2 Compatibility mode turned on. Without compatibility mode, glide was not usable even with the specified parameter and Sven’s hotfix.
Hope this helps.
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